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The Amnesiac

Basic Advice

Some Abilities

  • Each Night, select drunk or poisoned. You learn if either of your living neighbours are effected by your choice.
  • Each night, choose a player. Tomorrow night, you learn the alignment of whoever nominates them tomorrow.
  • Each night, select a player. If they are a Townsfolk, you cannot die by execution today.
  • Each night pick a player (not yourself), if they nominate, you learn the character that they nominate.
  • Each night*, learn a not in play townsfolk
  • Each night*, if an Outsider is executed that day, select a player, learn their role. You start knowing how which outsiders are in play.
  • Each night, select 3 players (except travellers), you learn how many character types are amongst them
  • Each night*, select another player, if they are also the Amnesiac, you both become a not in play townsfolk and learn your ability. [+1 Amnesiac]
  • Each night, select a player, you learn what type of character selected them first in the night.
  • You start knowing that your ability is passive and that the minions know you. All minions know you. You cannot die in the night. If a minion targets you with their ability, they are drunk until dusk.
  • Each night*, learn a player who caused a death in the night (this one was built for a BMR style script with Tinker, Assassin, Grandmother, Gossip, Gambler, Godfather etc)
  • You start knowing the evil team. (The evil team was a Goblin, Lleech, Vizier)
  • Each night, learn if the Heretic is sober.
  • You start knowing whether there is an Athiest in play.